ServerPulse – Der führende deutsche Game-Server Monitor
Real-time monitoring for Minecraft, CS2 & Rust
Instant Server Discovery
Filter by game protocol, region, player count, and tick rate. Connect to verified networks in one click.
| Server Network | Game / Version | Players | Latency | Status |
|---|---|---|---|---|
| HamburgCraft Survival | Minecraft 1.20.4 | 142 / 200 | 12ms | Online |
| BerlinOps CS2 Arena | Counter-Strike 2 | 64 / 64 | 8ms | Online |
| RustYard Frankfurt | Rust (Wipe in 2d) | 98 / 150 | 15ms | High Load |
| PalWorld DE-04 | Palworld 0.3.12 | 31 / 32 | 19ms | Online |
Precision Monitoring Built for Gamers
Track tick rates, query player inventories, and receive instant Discord alerts when your favorite network goes down.
Sub-Second Health Checks
Our Frankfurt and Nuremberg probe nodes ping every tracked server every 60 seconds. You get accurate player counts, map names, and protocol versions without cache lag.
Configure custom thresholds for CPU, RAM, and network I/O directly from the dashboard. Historical logs are retained for 12 months and exportable to CSV.
Developer-First API & Webhooks
Integrate ServerPulse into your own launcher or community site. Our REST API returns structured JSON with geographic routing metrics and failover triggers.
GET /api/v1/servers/query?game=cs2®ion=de&min_players=32
Authorization: Bearer sk_live_8x92q...
{"status": "online", "players": 64, "tickrate": 128, "map": "de_dust2"}
Trusted by Network Administrators
"We migrated our entire fleet of 40 Minecraft and Valheim servers to ServerPulse last quarter. The webhook integration with our Discord support channel reduced ticket volume by 34%. The uptime graphs are accurate to the second."
"Finally, a monitoring tool that understands game protocols. Querying RCON status and cross-referencing player bans used to take us hours. ServerPulse automates the whole pipeline and catches DDoS spikes before they tank our tick rate."
Frequently Asked Questions
How often do servers get pinged?
Standard tier servers are checked every 60 seconds. Pro tier networks receive 15-second interval checks with immediate failover alerts and automatic IP rotation logging.
Do you support custom game ports?
Yes. Beyond Minecraft, CS2, and Rust, we natively support ARK, Palworld, and Valheim. You can add any TCP/UDP query endpoint via the custom monitor builder without coding.
Is historical data exported?
All uptime, latency, and player count logs are retained for 12 months. Export to CSV or JSON with a single click, or stream to your own database via our webhook endpoint.
Start Monitoring Your Network Today
Join 12,000+ server owners and community managers who trust ServerPulse for zero-downtime operations.