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Supported Games – Minecraft, CS2, Rust

Real-time monitoring for Minecraft, CS2 & Rust

Browse by Game

Track latency, player counts, and uptime across our monitored networks. Select a title to explore dedicated filtering, query protocols, and community hubs.

Java & Bedrock

Minecraft

Supports vanilla, Spigot, Paper, and Forge queries. Real-time bedrock port forwarding detection and resource pack verification.

14,892 Active Servers
View Minecraft Network
Source Engine

Counter-Strike 2

Full A2S_INFO and A2S_RULES parsing. Tracks competitive community instances, custom maps, and workshop integrations.

8,451 Active Servers
View CS2 Network
Unity / Facepunch

Rust

Monitors wipe schedules, mod loadouts, and official vs. community clusters. Includes region-specific latency routing.

3,204 Active Servers
View Rust Network
Unreal Engine

ARK: Survival Ascended

Tracks cluster synchronization, mod dependencies, and official PvP/PvE designations. Supports cross-play region filtering.

1,876 Active Servers
View ARK Network
UE5 / Studio Wildcard

Palworld

Dedicated query support for survival clusters, PvP flags, and custom difficulty settings. Real-time player slot tracking.

943 Active Servers
View Palworld Network
Source Engine

Team Fortress 2

Monitors community maps, custom game modes, and MvM lobbies. Includes Valve official server cross-referencing.

1,102 Active Servers
View TF2 Network

Live Monitoring Overview

Our query engine processes over 2.4 million status checks daily across supported titles. Data refreshes every 45 seconds.

30,468 Total Tracked Servers
98.7% Avg. Uptime (30d)
42ms Global Query Latency
6 Supported Protocols